This blog has been sadly neglected over the past couple of weeks as your faithful narrator struggled with Blender, trying to create something, failing, trying again, failing, trying yet again, and nearly getting it that time. In other words, lots of cursing, tearing out of hair, rampaging with large sticks, and various threats of grievous bodily harm to all Blender coders everywhere later, and Avatar Bizarre now has a partial mesh outfit.
The Djinn is an updated version of an older outfit that utilized sculpties to various degrees of effect. As this outfit is fairly popular, it only made sense to try to improve on it a little. This is the result:
Mesh pants with sculpted cuffs that include little flexi strings for added flavor. Amazingly, the pants actually fit men and women. Ladies, not to worry about glitches in the male alpha layer. There will be an alpha included for your lovely shapes, as well.
The shoes, long made from three sculpts, which I’ve never really been that happy with, have turned into non-rigged slippers. The turban is a textured sculpt with flex feathers and a gem stone. The snake arm band has been redesigned and re-colored to resemble Cloisonne’ – enamel-painted metal, which was called something else in the Middle East back when the Silk Road was a popular thoroughfare for traders in the East.
This outfit will be available in several colors by Saturday. It will be clearly labeled as Partial Mesh, and you must have a mesh-enabled viewer to see it properly. Avatar Bizarre will also have a demo out for those who wish to try before they buy.
The price on this bad boy will be the same as the original outfit (350L) but if you prefer to stick with non-mesh, the original will not be going anywhere.
A special thank you goes out to a number of my Plurk pals for coaching me through my tantrums, and a particular thank you goes out to Laverne from SL Universe, who wrote that stunningly awesome tutorial.
As the skills grow, so shall the mesh inventory.